[WIP] Support for more UE5 versions#5
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Do you think there's a better abstraction for creating Unreal types across versions than UnrealFactory? It works, but I remember being kinda annoyed at how much wiring was needed for each UE version. |
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UnrealFactory provides a decent abstraction so I'm not concerned about replacing it. What I've done is that I've only made new definitions if the type changes in that version, and otherwise leverage the existing definitions given for 4.27 or 5.4. The most annoying part was making sure that I was referencing the correct implementation for a given method and remembering that for any custom class implementation that I also updated any subclasses to point to the new superclass but that's not a big deal |
rirurin
marked this pull request as ready for review
July 5, 2026 05:12
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Work to add support for at least the core features of Toolkit for UE5 versions covering 5.0 to 5.7, and Object XML covering whatever games I have that use currently unsupported versions.