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fix(tests): remove implicit Newtonsoft dependency
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#51:
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docs(roadmap): close validated portable milestones
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feat(export): add external FBX and USD toolchain boundary
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fix(validation): isolate live Unity test results
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feat(export): add geometry-preserving GLB output
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docs(reference): complete reconstruction workflow contract
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feat(reference): automate bounded image reconstruction
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feat(reference): compare reference images in Python
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feat(reference): render deterministic candidate views
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docs(project): record milestone implementation status
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feat(agent): expose thin discovery surface
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test(core): add adapter conformance contract
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feat(unity): compile self-describing prefabs
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feat(core): define MotionForge binding boundary
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feat(unity): expose reconstruction workflow
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feat(core): orchestrate reconstruction workflows
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feat(lowpoly): add semantic asset template library
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feat(core): add bounded template controls
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feat(unity): expose game metadata workflow
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feat(unity): compile game semantic metadata
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feat(core): add game semantic metadata
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#31:
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feat(unity): expose construction plan workflow
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feat(core): add construction pass plans
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feat(unity): expose render compare workflow
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feat(core): add render comparison IR
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