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M7: Engine adapters and export #8

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@TristinWen

Ordered scope

  1. Finish Unity native Prefab compilation and asset metadata
  2. Adapter conformance suite
  3. Godot scene adapter
  4. Unreal Actor adapter
  5. glTF export
  6. FBX/USD export where toolchains and licensing permit

Begin only after Core contracts and conformance requirements stabilize.

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    roadmapOrdered ShapeForge development roadmap

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