Skip to content

Releases: bartekgatzcoder/stardust

v1.1 — New VBXE Title Screen

17 Apr 19:52

Choose a tag to compare

What's new

  • New colorful title screen using VBXE overlay (from assets/atari_color2.png)
  • 9-color palette: black, blue, white, dark blue, yellow, light blue, gray, red, green
  • VBXE overlay automatically disables during gameplay and re-enables on title screen
  • Detection uses DLI color variable ($27) for reliable title/gameplay switching

How to use

Load Starquake_VBXE.xex in an Atari 800XL emulator with VBXE enabled (e.g. Altirra).
Without VBXE hardware, the game runs normally with the original title screen.

Changes since v1.0

  • Replaced C64-derived overlay with clean pixel art title screen
  • Fixed VBI detection ($27 instead of $AA)
  • Fixed overlay staying visible during gameplay

v1.0 — VBXE Color Title Screen

13 Apr 09:08

Choose a tag to compare

First stable release. Adds C64-accurate colors to the Starquake title screen on Atari XL/XE with VBXE hardware.

Features:

  • 8bpp VBXE overlay with all 7 C64 title screen colors (Pepto palette)
  • Pre-rendered from C64 bitmap + per-cell color data
  • RLE compressed overlay decompressed to VBXE VRAM at boot
  • Auto-detects title screen via patched VBI — no external trampolines
  • Overlay disables cleanly on all non-title screens (intro, gameplay, game over, high score)
  • Game runs unmodified otherwise

Requirements: Atari XL/XE with VBXE (FX 1.xx core)

Download: Starquake_VBXE.xex — ready to run in Altirra (with VBXE device) or on real hardware with VBXE.