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Fix audio dropping issues in Jetpack Telecom integration - #14887

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yrezgui wants to merge 1 commit into
signalapp:mainfrom
yrezgui:telecom-fix
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Fix audio dropping issues in Jetpack Telecom integration#14887
yrezgui wants to merge 1 commit into
signalapp:mainfrom
yrezgui:telecom-fix

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@yrezgui

@yrezgui yrezgui commented Jul 18, 2026

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Contributor checklist

  • Pixel 10 & Pixel Watch 3, Android 17 (CP2A.260705.006)
  • My contribution is fully baked and ready to be merged as is
  • I ensure that all the open issues my contribution fixes are mentioned in the commit message of my first commit using the Fixes #1234 syntax

Description

  • Replaced setActive() with answer(callType) for incoming calls in TelecomCallController's Activate command block, as Jetpack Telecom requires incoming calls to be explicitly answered.
  • Enforced waiting for a successful CallControlResult.Success before dispatching AudioManagerCommand.Start to the ActiveCallManager, ensuring that the WebRTC audio engine does not begin recording or playing before Telecom has actually initialized the active media route.

- Replaced `setActive()` with `answer(callType)` for incoming calls in `TelecomCallController`'s `Activate` command block, as Jetpack Telecom requires incoming calls to be explicitly answered.
- Enforced waiting for a successful `CallControlResult.Success` before dispatching `AudioManagerCommand.Start` to the `ActiveCallManager`, ensuring that the WebRTC audio engine does not begin recording or playing before Telecom has actually initialized the active media route.
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