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5 changes: 3 additions & 2 deletions campaign/Readme.md
Original file line number Diff line number Diff line change
Expand Up @@ -306,5 +306,6 @@ To add a new event, add a new row in here, and run `python -m module.config.conf
| 20260625 | event 20260625 cn | Miracle by Midnight | 美梦巡演奇妙夜 | Miracle by Midnight | 幻夢のカヴァルカード | - |
| 20260703 | coalition 20230323 | Frostfall | - | - | - | 極地風暴 |
| 20260709 | event 20260625 cn | Miracle by Midnight | - | - | - | 美夢巡演奇秒夜 |
| 20260723 | coalition 20260723 | Authentic Horror Story | 怪谈纪实:逃离白夜山庄 | Authentic Horror Story | 怪談実録 | - |
| 20260813 | event 20260813 cn | 沉溺于星光之城 | 沉溺于星光之城 | - | - | - |
| 20260723 | coalition 20260723 | Authentic Horror Story | 怪谈纪实 | Authentic Horror Story | 怪談実録 | - |
| 20260806 | coalition 20260723 | Authentic Horror Story | - | - | - | 怪談紀實 |
| 20260813 | event 20260813 cn | Depths of the Astrarium | 沉溺于星光之城 | Depths of the Astrarium | 星の導く街 | - |
22 changes: 19 additions & 3 deletions campaign/event_20260813_cn/a1.py
Original file line number Diff line number Diff line change
Expand Up @@ -44,20 +44,36 @@

class Config:
# ===== Start of generated config =====
MAP_SIREN_TEMPLATE = ['emotion_qz']
MAP_SIREN_TEMPLATE = []
MOVABLE_ENEMY_TURN = (2,)
MAP_HAS_SIREN = True
MAP_HAS_MOVABLE_ENEMY = True
MAP_HAS_MAP_STORY = False
MAP_HAS_FLEET_STEP = True
MAP_HAS_AMBUSH = False
MAP_HAS_MYSTERY = False
# ===== End of generated config =====

MAP_CHAPTER_SWITCH_20241219 = True
STAGE_ENTRANCE = ['half', '20240725']
MAP_HAS_MODE_SWITCH = True
STAGE_INCREASE_AB = True
MAP_WALK_USE_CURRENT_FLEET = True
# ===== End of generated config =====
MAP_SIREN_HAS_BOSS_ICON_SMALL = True
INTERNAL_LINES_FIND_PEAKS_PARAMETERS = {
'height': (80, 255 - 17),
'width': (0.9, 10),
'prominence': 10,
'distance': 35,
}
EDGE_LINES_FIND_PEAKS_PARAMETERS = {
'height': (255 - 17, 255),
'prominence': 10,
'distance': 50,
'wlen': 1000
}
MAP_SWIPE_MULTIPLY = (1.207, 1.229)
MAP_SWIPE_MULTIPLY_MINITOUCH = (1.167, 1.189)
MAP_SWIPE_MULTIPLY_MAATOUCH = (1.133, 1.153)


class Campaign(CampaignBase):
Expand Down
7 changes: 1 addition & 6 deletions campaign/event_20260813_cn/a2.py
Original file line number Diff line number Diff line change
Expand Up @@ -45,19 +45,14 @@

class Config(ConfigBase):
# ===== Start of generated config =====
MAP_SIREN_TEMPLATE = ['emotion_qz']
MAP_SIREN_TEMPLATE = []
MOVABLE_ENEMY_TURN = (2,)
MAP_HAS_SIREN = True
MAP_HAS_MOVABLE_ENEMY = True
MAP_HAS_MAP_STORY = False
MAP_HAS_FLEET_STEP = True
MAP_HAS_AMBUSH = False
MAP_HAS_MYSTERY = False
MAP_CHAPTER_SWITCH_20241219 = True
STAGE_ENTRANCE = ['half', '20240725']
MAP_HAS_MODE_SWITCH = True
STAGE_INCREASE_AB = True
MAP_WALK_USE_CURRENT_FLEET = True
# ===== End of generated config =====


Expand Down
13 changes: 6 additions & 7 deletions campaign/event_20260813_cn/a3.py
Original file line number Diff line number Diff line change
Expand Up @@ -6,7 +6,7 @@

MAP = CampaignMap('A3')
MAP.shape = 'G9'
MAP.camera_data = ['D2', 'D6', 'D7']
MAP.camera_data = ['D2', 'D4', 'D7']
MAP.camera_data_spawn_point = ['D7']
MAP.map_data = """
-- ME ++ ++ ++ ME --
Expand Down Expand Up @@ -51,21 +51,20 @@

class Config(ConfigBase):
# ===== Start of generated config =====
MAP_SIREN_TEMPLATE = ['emotion_qz']
MAP_SIREN_TEMPLATE = []
MOVABLE_ENEMY_TURN = (2,)
MAP_HAS_SIREN = True
MAP_HAS_MOVABLE_ENEMY = True
MAP_HAS_MAP_STORY = False
MAP_HAS_FLEET_STEP = True
MAP_HAS_AMBUSH = False
MAP_HAS_MYSTERY = False
MAP_CHAPTER_SWITCH_20241219 = True
STAGE_ENTRANCE = ['half', '20240725']
MAP_HAS_MODE_SWITCH = True
STAGE_INCREASE_AB = True
MAP_WALK_USE_CURRENT_FLEET = True
# ===== End of generated config =====

MAP_SWIPE_MULTIPLY = (1.007, 1.026)
MAP_SWIPE_MULTIPLY_MINITOUCH = (0.974, 0.992)
MAP_SWIPE_MULTIPLY_MAATOUCH = (0.946, 0.963)


class Campaign(CampaignBase):
MAP = MAP
Expand Down
22 changes: 19 additions & 3 deletions campaign/event_20260813_cn/b1.py
Original file line number Diff line number Diff line change
Expand Up @@ -6,7 +6,7 @@
MAP = CampaignMap('B1')
MAP.shape = 'I7'
MAP.camera_data = ['D2', 'D5', 'F2', 'F5']
MAP.camera_data_spawn_point = ['D2', 'F2']
MAP.camera_data_spawn_point = ['F2', 'D2']
MAP.map_data = """
ME ++ -- SP -- SP -- ++ ++
-- -- -- -- -- -- -- ME ++
Expand Down Expand Up @@ -45,20 +45,36 @@

class Config:
# ===== Start of generated config =====
MAP_SIREN_TEMPLATE = ['haorenlichade_m_zhanlie']
MAP_SIREN_TEMPLATE = ['BonhommeRichard_BB', 'BonhommeRichard_CV']
MOVABLE_ENEMY_TURN = (2,)
MAP_HAS_SIREN = True
MAP_HAS_MOVABLE_ENEMY = True
MAP_HAS_MAP_STORY = False
MAP_HAS_FLEET_STEP = True
MAP_HAS_AMBUSH = False
MAP_HAS_MYSTERY = False
# ===== End of generated config =====

MAP_CHAPTER_SWITCH_20241219 = True
STAGE_ENTRANCE = ['half', '20240725']
MAP_HAS_MODE_SWITCH = True
STAGE_INCREASE_AB = True
MAP_WALK_USE_CURRENT_FLEET = True
# ===== End of generated config =====
INTERNAL_LINES_FIND_PEAKS_PARAMETERS = {
'height': (80, 255 - 17),
'width': (0.9, 10),
'prominence': 10,
'distance': 35,
}
EDGE_LINES_FIND_PEAKS_PARAMETERS = {
'height': (255 - 17, 255),
'prominence': 10,
'distance': 50,
'wlen': 1000
}
MAP_SWIPE_MULTIPLY = (1.136, 1.158)
MAP_SWIPE_MULTIPLY_MINITOUCH = (1.099, 1.119)
MAP_SWIPE_MULTIPLY_MAATOUCH = (1.067, 1.086)


class Campaign(CampaignBase):
Expand Down
11 changes: 3 additions & 8 deletions campaign/event_20260813_cn/b2.py
Original file line number Diff line number Diff line change
Expand Up @@ -6,8 +6,8 @@

MAP = CampaignMap('B2')
MAP.shape = 'J8'
MAP.camera_data = ['D2', 'D6', 'G2', 'G6']
MAP.camera_data_spawn_point = ['D2']
MAP.camera_data = ['D3', 'D6', 'G2', 'G5']
MAP.camera_data_spawn_point = ['D3']
MAP.map_data = """
++ ++ ++ -- Me ++ Me ++ ME --
++ -- SP -- -- -- -- -- -- ME
Expand Down Expand Up @@ -49,19 +49,14 @@

class Config(ConfigBase):
# ===== Start of generated config =====
MAP_SIREN_TEMPLATE = ['haorenlichade_m_zhanlie']
MAP_SIREN_TEMPLATE = ['BonhommeRichard_BB', 'BonhommeRichard_CV']
MOVABLE_ENEMY_TURN = (2,)
MAP_HAS_SIREN = True
MAP_HAS_MOVABLE_ENEMY = True
MAP_HAS_MAP_STORY = False
MAP_HAS_FLEET_STEP = True
MAP_HAS_AMBUSH = False
MAP_HAS_MYSTERY = False
MAP_CHAPTER_SWITCH_20241219 = True
STAGE_ENTRANCE = ['half', '20240725']
MAP_HAS_MODE_SWITCH = True
STAGE_INCREASE_AB = True
MAP_WALK_USE_CURRENT_FLEET = True
# ===== End of generated config =====


Expand Down
9 changes: 2 additions & 7 deletions campaign/event_20260813_cn/b3.py
Original file line number Diff line number Diff line change
Expand Up @@ -7,7 +7,7 @@
MAP = CampaignMap('B3')
MAP.shape = 'I9'
MAP.camera_data = ['D4', 'D6', 'F4', 'F6']
MAP.camera_data_spawn_point = ['F4', 'D4']
MAP.camera_data_spawn_point = ['D4']
MAP.map_data = """
++ ++ ++ -- ++ -- ++ ++ ++
-- ++ -- ++ ++ ++ -- ++ --
Expand Down Expand Up @@ -52,19 +52,14 @@

class Config(ConfigBase):
# ===== Start of generated config =====
MAP_SIREN_TEMPLATE = ['haorenlichade_m_zhanlie']
MAP_SIREN_TEMPLATE = ['BonhommeRichard_BB', 'BonhommeRichard_CV']
MOVABLE_ENEMY_TURN = (2,)
MAP_HAS_SIREN = True
MAP_HAS_MOVABLE_ENEMY = True
MAP_HAS_MAP_STORY = False
MAP_HAS_FLEET_STEP = True
MAP_HAS_AMBUSH = False
MAP_HAS_MYSTERY = False
MAP_CHAPTER_SWITCH_20241219 = True
STAGE_ENTRANCE = ['half', '20240725']
MAP_HAS_MODE_SWITCH = True
STAGE_INCREASE_AB = True
MAP_WALK_USE_CURRENT_FLEET = True
# ===== End of generated config =====


Expand Down
22 changes: 19 additions & 3 deletions campaign/event_20260813_cn/c1.py
Original file line number Diff line number Diff line change
Expand Up @@ -44,20 +44,36 @@

class Config:
# ===== Start of generated config =====
MAP_SIREN_TEMPLATE = ['emotion_qz']
MAP_SIREN_TEMPLATE = []
MOVABLE_ENEMY_TURN = (2,)
MAP_HAS_SIREN = True
MAP_HAS_MOVABLE_ENEMY = True
MAP_HAS_MAP_STORY = False
MAP_HAS_FLEET_STEP = True
MAP_HAS_AMBUSH = False
MAP_HAS_MYSTERY = False
# ===== End of generated config =====

MAP_CHAPTER_SWITCH_20241219 = True
STAGE_ENTRANCE = ['half', '20240725']
MAP_HAS_MODE_SWITCH = True
STAGE_INCREASE_AB = True
MAP_WALK_USE_CURRENT_FLEET = True
# ===== End of generated config =====
MAP_SIREN_HAS_BOSS_ICON_SMALL = True
INTERNAL_LINES_FIND_PEAKS_PARAMETERS = {
'height': (80, 255 - 17),
'width': (0.9, 10),
'prominence': 10,
'distance': 35,
}
EDGE_LINES_FIND_PEAKS_PARAMETERS = {
'height': (255 - 17, 255),
'prominence': 10,
'distance': 50,
'wlen': 1000
}
MAP_SWIPE_MULTIPLY = (1.207, 1.229)
MAP_SWIPE_MULTIPLY_MINITOUCH = (1.167, 1.189)
MAP_SWIPE_MULTIPLY_MAATOUCH = (1.133, 1.153)


class Campaign(CampaignBase):
Expand Down
7 changes: 1 addition & 6 deletions campaign/event_20260813_cn/c2.py
Original file line number Diff line number Diff line change
Expand Up @@ -45,19 +45,14 @@

class Config(ConfigBase):
# ===== Start of generated config =====
MAP_SIREN_TEMPLATE = ['emotion_qz']
MAP_SIREN_TEMPLATE = []
MOVABLE_ENEMY_TURN = (2,)
MAP_HAS_SIREN = True
MAP_HAS_MOVABLE_ENEMY = True
MAP_HAS_MAP_STORY = False
MAP_HAS_FLEET_STEP = True
MAP_HAS_AMBUSH = False
MAP_HAS_MYSTERY = False
MAP_CHAPTER_SWITCH_20241219 = True
STAGE_ENTRANCE = ['half', '20240725']
MAP_HAS_MODE_SWITCH = True
STAGE_INCREASE_AB = True
MAP_WALK_USE_CURRENT_FLEET = True
# ===== End of generated config =====


Expand Down
13 changes: 6 additions & 7 deletions campaign/event_20260813_cn/c3.py
Original file line number Diff line number Diff line change
Expand Up @@ -6,7 +6,7 @@

MAP = CampaignMap('C3')
MAP.shape = 'G9'
MAP.camera_data = ['D2', 'D6', 'D7']
MAP.camera_data = ['D2', 'D4', 'D7']
MAP.camera_data_spawn_point = ['D7']
MAP.map_data = """
-- ME ++ ++ ++ ME --
Expand Down Expand Up @@ -52,21 +52,20 @@

class Config(ConfigBase):
# ===== Start of generated config =====
MAP_SIREN_TEMPLATE = ['emotion_qz']
MAP_SIREN_TEMPLATE = []
MOVABLE_ENEMY_TURN = (2,)
MAP_HAS_SIREN = True
MAP_HAS_MOVABLE_ENEMY = True
MAP_HAS_MAP_STORY = False
MAP_HAS_FLEET_STEP = True
MAP_HAS_AMBUSH = False
MAP_HAS_MYSTERY = False
MAP_CHAPTER_SWITCH_20241219 = True
STAGE_ENTRANCE = ['half', '20240725']
MAP_HAS_MODE_SWITCH = True
STAGE_INCREASE_AB = True
MAP_WALK_USE_CURRENT_FLEET = True
# ===== End of generated config =====

MAP_SWIPE_MULTIPLY = (1.007, 1.026)
MAP_SWIPE_MULTIPLY_MINITOUCH = (0.974, 0.992)
MAP_SWIPE_MULTIPLY_MAATOUCH = (0.946, 0.963)


class Campaign(CampaignBase):
MAP = MAP
Expand Down
22 changes: 19 additions & 3 deletions campaign/event_20260813_cn/d1.py
Original file line number Diff line number Diff line change
Expand Up @@ -6,7 +6,7 @@
MAP = CampaignMap('D1')
MAP.shape = 'I7'
MAP.camera_data = ['D2', 'D5', 'F2', 'F5']
MAP.camera_data_spawn_point = ['D2', 'F2']
MAP.camera_data_spawn_point = ['F2', 'D2']
MAP.map_data = """
ME ++ -- SP -- SP -- ++ ++
-- -- -- -- -- -- -- ME ++
Expand Down Expand Up @@ -45,20 +45,36 @@

class Config:
# ===== Start of generated config =====
MAP_SIREN_TEMPLATE = ['haorenlichade_m_zhanlie']
MAP_SIREN_TEMPLATE = ['BonhommeRichard_BB', 'BonhommeRichard_CV']
MOVABLE_ENEMY_TURN = (2,)
MAP_HAS_SIREN = True
MAP_HAS_MOVABLE_ENEMY = True
MAP_HAS_MAP_STORY = False
MAP_HAS_FLEET_STEP = True
MAP_HAS_AMBUSH = False
MAP_HAS_MYSTERY = False
# ===== End of generated config =====

MAP_CHAPTER_SWITCH_20241219 = True
STAGE_ENTRANCE = ['half', '20240725']
MAP_HAS_MODE_SWITCH = True
STAGE_INCREASE_AB = True
MAP_WALK_USE_CURRENT_FLEET = True
# ===== End of generated config =====
INTERNAL_LINES_FIND_PEAKS_PARAMETERS = {
'height': (80, 255 - 17),
'width': (0.9, 10),
'prominence': 10,
'distance': 35,
}
EDGE_LINES_FIND_PEAKS_PARAMETERS = {
'height': (255 - 17, 255),
'prominence': 10,
'distance': 50,
'wlen': 1000
}
MAP_SWIPE_MULTIPLY = (1.136, 1.158)
MAP_SWIPE_MULTIPLY_MINITOUCH = (1.099, 1.119)
MAP_SWIPE_MULTIPLY_MAATOUCH = (1.067, 1.086)


class Campaign(CampaignBase):
Expand Down
11 changes: 3 additions & 8 deletions campaign/event_20260813_cn/d2.py
Original file line number Diff line number Diff line change
Expand Up @@ -6,8 +6,8 @@

MAP = CampaignMap('D2')
MAP.shape = 'J8'
MAP.camera_data = ['D2', 'D6', 'G2', 'G6']
MAP.camera_data_spawn_point = ['D2']
MAP.camera_data = ['D3', 'D6', 'G2', 'G5']
MAP.camera_data_spawn_point = ['D3']
MAP.map_data = """
++ ++ ++ -- Me ++ Me ++ ME --
++ -- SP -- -- -- -- -- -- ME
Expand Down Expand Up @@ -50,19 +50,14 @@

class Config(ConfigBase):
# ===== Start of generated config =====
MAP_SIREN_TEMPLATE = ['haorenlichade_m_zhanlie']
MAP_SIREN_TEMPLATE = ['BonhommeRichard_BB', 'BonhommeRichard_CV']
MOVABLE_ENEMY_TURN = (2,)
MAP_HAS_SIREN = True
MAP_HAS_MOVABLE_ENEMY = True
MAP_HAS_MAP_STORY = False
MAP_HAS_FLEET_STEP = True
MAP_HAS_AMBUSH = False
MAP_HAS_MYSTERY = False
MAP_CHAPTER_SWITCH_20241219 = True
STAGE_ENTRANCE = ['half', '20240725']
MAP_HAS_MODE_SWITCH = True
STAGE_INCREASE_AB = True
MAP_WALK_USE_CURRENT_FLEET = True
# ===== End of generated config =====


Expand Down
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